F-10 Curriculum (V8)
F-10 Curriculum (V9)
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The aim of this online refresher course is to enhance the confidence and competence of generalist primary school teachers in delivering purposeful and engaging PE. The course aims to improve student learning in schools by addressing critical challenges. It tackles the decline in physical education and the rise of sedentary ...
Explore aluminium wire as a medium for creating a sculpture. Working with wire provides students with a great opportunity for problem solving as they consider line, space, shape, weight and balance. Aluminium wire can be easily adapted to your classroom as it's a pliable material that can be cut with scissors and is suitable ...
These seven learning activities, which focus on 'presentation' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers present students with models of ...
These seven learning activities focus on discussion using a variety of tools (software) and devices (hardware) and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate discussion and model questions ...
Go to a race track and collect information from different kinds of visual texts to make your kart the fastest on the track. First, add important kart parts and choose the style of kart you want. Then collect information about the time and place of your race. Next, go to the garage to set up your kart before doing a starting ...
Read a six-page brochure about the climate of a temperate rainforest in Victoria. Look at maps of Australia showing patterns of temperature and rainfall. Find out what clothing to bring and how to get to the rainforest from the airport. As you go, look up the meaning of tricky words.
These seven learning activities, which focus on 'modelling texts' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers are provided with guidance about ...
These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers expose students to a wide range ...
These seven learning activities focus on interpreting and analysing historical documents using a variety of tools (software) and devices (hardware), and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist ...
These seven learning activities focus on research using a variety of tools (software) and devices (hardware), and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide appropriate guidance and scaffolds ...
These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use different representations ...
These seven learning activities, which focus on 'authentic contexts' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers engage their students' interests, ...
These seven learning activities, which focus on 'visual representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to understand ...
In a series of filmed interviews, school leaders discuss the 'game-changing' nature of technology in the classroom and how to practically and theoretically approach technological integration into the curriculum. Using the '8 Forces for leaders of change' to scaffold an approach to leadership and technology, principals and ...
Go fishing in Western Australia. Look at how and why laws restrict people from taking certain fish. Identify cases where laws apply: size limits, bag limits and closed seasons. Build a magazine article explaining the fishing laws. Use a model structure and persuasive text to support a responsible position. For example, ...
These seven learning activities, which focus on 'collaboration' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide students with opportunities ...
These seven learning activities focus on presentation using a variety of tools (software) and devices (hardware) and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers ask students to present their historical ...
These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...
These seven learning activities, which focus on the use of 'real data' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use the three content strands ...
These seven learning activities, which focus on 'scientific inquiry' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate the procedures ...